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Play-by-e-mail games are played by using electronic mail (e-mail). They developed from play-by-mail games (or postal gaming). In a game between two players for example, one player could make their "move" then e-mail a file to their opponent, who could make a "move" of their own and send a file back. This process means that a player can delay making their move for as a long as they need to, and therefore can result in games lasting for a long time. Some types of play-by-e-mail games have central "game masters", who are expected to receive moves, and then forward required details to the players. Two examples of play-by-e-mail games are correspondence chess, and Atlantis PbeM.
Play-by-e-mail is sometimes abbreviated to PBeM.
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